I started computer stuff with a TI994a but didn't get too far with it as I could not afford the expansion box that would have allowed some serious updates at the time. One of my friends years ago said my hobby is, "collecting hobbies". "Don't focus on the finger or you will miss all the heavenly glory" - Bruce Lee It sounds to me like you have this quality, and see the magic even in your dreams If you can get that part, you can learn anything fast because in a sense you learn the essence of everything. and it seems over time when you practice this enough - everything has the same basic rules.just a different application. One reason I appreciate bruce lee's philosophy so much, is that anything he studied, he went right to the essence of it. Given it's feature set I was tempted but lack of good tuts on it made me change my mind.
If you have silo, Carrara and a few others you can upgrade to shader 14 for $199 You would have an advantage because 2014 comes with a lightwave plug in.ĭid you get a email about shade 14 upgrade ? Aside from that, the company seems to be aggressively pursuing a working pipeline - so I imagine they will be giving more tools and making more fixes in the future. I'm not upset at the crashes because, i've yet to find a 3D software that works perfectly, and the pluses this pipeline offers ( considering allll the free stuff on the net ) so far outweigh the negatives ( once I learn the rigging and the bug habits of the program, I'll fare better ) - for the price i paid for it - it's worth the effort. but also all the rage about the new version. This is the video that made me consider taking a chance - I am beginning to both appreciate what people were complaining about. I'm giving them the benefit of the doubt that it's just me learning the ropes and stressing the softwareīut the good news is, everything poser is exporting, is showing up working correctly - or at least as correctly as some of their strange rigs are - so now I have to learn rigging to fix them.
In between trying to figure out how to fix it - the program keeps crashing. I find that some of their stock characters are rigged in strange ways, ie - the shirt has it's own rig and the body has it's own rig - when you export them, they move seperately.
So far I've been having mixed results - but for the most part things look good